Update on the ZA update
Wednesday, May 12, 2010 at 2:59PM The Zombie Armageddon patch is now going through peer review in Xbox LIVE Indie Games. This update includes some new features, including:
Bonus Multiplier -- now when you elect to send multiple waves (by hitting the Y button), you'll get a bonus multiplier to your Leadership score. Of course, you'll have to contend with multiple waves of undead coming at the same time.
Easier Challenge on Casual Difficulty -- Flummoxed by the difficulty curve on "Now What?" Love those cut scenes but just can't get the hang of tower defense? Well, we've got the solution. Zombie Armageddon has a new Casual difficulty level which should be give even your grandmother a shot at making it all the way through Story mode and learning the fate of Lt. Hanson and company.
Mo' Money! -- Yes, that's right. We've upped the starting $$ to give players more breathing room to experiment with different weapon types and upgrades. Now there's no excuse not to whip out the grenadiers and snipers.
No Unit Restrictions on Casual -- We've removed the unit restrictions on Casual difficulty. Now you can break out the HEPB and other advanced units on Level 1 if you're so inclined. The zombie hordes won't know what hit them. Note that this only applies to Casual difficulty level. For the other difficulty levels, you still gotta earn it.
Bug Fixes! -- Believe it or not, a few minor bugs managed to slip through. Our loyal customers filled us in and we crushed them with celerity and aplomb.
The bugs, that is. Not the customers.
We'll keep you updated on our progress through the Peer Review process. Until then, dismissed!
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